Texturing with Weightmaps and Gradients

Power Post Production
with Sony Vegas

More videos are on the way!  Check back soon for the latest updates!

This comprehensive, hour-long video walks
you step-by step through the process of
texturing a head model in LightWave 3D 8 using weightmaps, procedural textures and gradients.

Topics covered include:

  • Incidence Angles
  • Weightmap Creation and Modification
  • Alpha Blending Modes
  • Color, Diffuse and Transparent Gradients

Each topic is discussed in great detail, ensuring that you learn not only how things are done, but why.

This free video can be found on the disc accompanying 3D World magazine, issue 71.  It is also available as a free download from Kurv Studios.

Click here for a 60-second Quicktime trailer.

BlueBullet02  Questions or comments? Please email me at email05